Xenscape

Introduction

Currently, this game is just a concept modeled after the first Final Fantasy games with some touches of the old Pokemon games. It will have a money system, level system, open world maps, upgradable weapons, team making and some ~smart enemy AI.

You can follow or project on SourceForge

Development

Developers

This game is being developed by Ben (aka ModShop) and Xander (aka N1ghtly).

Overall Progress

Our core features are about 75% done. We have a map editor ready. We have no story yet, actually we have no real direction yet for where this game is heading at the moment. We just go with the flow :)

Recent News

Current version: 0.0.6

version 0.0.6:
-Inventory class and Outfit class made, along with some functions.
-Cleaned up some messy code
-Armor class

version 0.0.5:
-Player and NPC class, derived from Unit
-Item class and derived Sword class

version 0.0.4:
-Globals.h file added, not yet completed
-Cleaned up some code, now everything is compileable
-Made two branches

version 0.0.3:
-GUI class
-Mouse class
-Unit class

version 0.0.2:
-Sound class

version 0.0.1:
-Map static lib compiled
-Timer class
-Anim class

Binaries will be released when we get to the point we have something playable.